Acceptable Wonder

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Warner Bros. and DC finally have a good movie on their hands, but that doesn’t mean the movie (or their cinematic universe) is fixed.

Alright, I’ll admit it: Warner Bros. and DC are brilliant.

 

The partnering studio/comic-book company took on the nearly-impossible task of trying to keep up with Disney and Marvel Studios by creating their own superhero cinematic universe. Since its inception in 2013, they’ve had three false starts with Man of Steel, Batman v Superman: Dawn of Justice, and Suicide Squad. Taking out any discussion of being faithful comic book adaptations and whatnot, those three films stand out as unique failures for being bad on basic filmmaking levels, from unnecessary zoom-ins and collateral damage (Man of Steel), to constant shaky-cam and confused character development (Dawn of Justice), and then terrible editing with unfocused tone (Suicide Squad). Ignoring the childish war for validation between Marvel and DC fans, the bottom line was that these were poorly-made movies that lowered the expectations of fans with every new installment. So now the bar has been set so low, not worst case scenario but low enough, where an action-adventure movie made with the most basic expectations of filmmaking is practically a godsend.

 

Yes, Wonder Woman is a fine movie, occasionally even a damn good one, but the concern is that it’s because on top of its flaws (which are obvious and gaping), the movie has very basic technical elements to it. Basically, we should’ve been getting this quality of filmmaking for the past four years. Director Patty Jenkins (Monster) gets everything off on the right foot with the gorgeous island of Themyscira inhabited by the fearless female warriors, the Amazons. The spunky oddball of the Amazons is Princess Diana (Gal Gadot), sheltered by her mother, Queen Hippolyta (Connie Nielsen), but secretly trained by her aunt, Antiope (Robin Wright). Diana wants to explore the outside world, which fortunately comes right to her shores when U.S. Army spy Steve Trevor (Chris Pine) crash lands on Themyscira after evading German forces as the real world faces World War I. When Steve tells the Amazons about the horrors of the Great War and they turn him away, Diana grabs a sword, a shield, and a powerful lasso to sail away from her home and join Steve on the frontlines saving the world.

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Most of the credit for Wonder Woman goes to Jenkins and her production team for crafting the best looking film of the DC Extended Universe. Everything from the lost paradise of Themyscira to the barren war zone of Belgium looks gorgeous, thanks to Jenkins’s smooth flow of directing scenes and cinematographer Matthew Jensen’s (Chronicle, Game of Thrones) fluid combination of colors that don’t flood the scenes. Jenkins’s is also an impressive director of action, staging a great beach-front fight between the Amazons and German troops with a much more appropriate use of slow-motion and imagery worth of freeze-frames (see Antiope shooting three arrows at the same time…in mid-air). Same can be said for when Wonder Woman makes her grand debut in costume on the German frontlines, where Diana disrobes into the iconic costume and charges into battle blocking bullets. Unlike the previous DCEU films, Jenkins understands that action scenes should build upon themselves with elevating threats and seeing Wonder Woman go from blocking a barrage of bullets to hip-checking a German tank like she’s Malcolm Butler are well-earned displays of heroism. It’s a shame that action goes completely off the rails with the film’s overblown climax that harkens back to the Doomsday fight in Dawn of Justice too much.

 

Like the previous DCEU films, Wonder Woman’s major problem is its story. Written by Jason Fuchs, Allan Heinberg (who went on to write the screenplay), and WB/DC stalwart Zack Snyder, the origins of Wonder Woman is solid with her crafted by her mother and brought to life by Zeus. It’s a typical outcast-to-the-rescue story that’s slightly similar to that of Marvel’s Thor. In fact, Wonder Woman’s main story is an obvious mesh of two of Marvel’s earlier cinematic universe installments: the “mythical being adjusts to humans” elements of Thor and the “superhero faces the realism of human war” elements of Captain America: The First Avenger. Wonder Woman owes a lot of its plot elements to Steve Rogers, whether it be the shadow influence of an evil force on the war or the fate of certain characters at the film’s climax. It all seems a bit too familiar without adding anything new. For all the complaints people have that Marvel movies all looking and playing out the same, Wonder Woman feels an awful lot like a real solid Marvel movie.

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Even the title character has a thing or two in common with Marvel’s Asgardian god of thunder. But where Chris Hemsworth brought a sense of classic Hollywood charm to Thor, Gal Gadot brings a beating heart and emotional weight to the Amazonian princess. She starts off precocious and innocent as she enters the human world, but Gadot really shows how the horrors of war can impact those seeing it for the first time. Gadot really captures the moment where Wonder Woman goes from wholesome untouched metahuman to a true warrior who understands the gravity of war. It’s exactly what the DCEU needs: levity with a strong sense of what a hero sacrifices, and Gadot brings it. She’s got a great partner in Chris Pine, bringing his own classic-style Hollywood charm to Steve Trevor. Pine has always felt like a 50s-era actor that wound up getting big in the new millennium (sans his excellent performance in last year’s Hell or High Water), so he’s right at home being the charming American spy with his his coiffed hair and silver tongue.

 

The thing about all of the positive elements of Wonder Woman, i.e. developed characters, good action scenes, and structured filmmaking should’ve been in the DCEU films for the past four years. If anything, Wonder Woman deadlifts the bar for what the DCEU movies need to be. Patty Jenkins has come in to practically right the ship of the DCEU and her filmmaking standards should be seriously noted. Wonder Woman is not only a reminder of how superhero movies should be made but a platform to build new ideas for superhero movies in the future. Wonder Woman is wholly unoriginally and has big flaws, but its spirit and skill is something that should be (pardon the phrase) marveled.

3/4 stars

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